Launch and Expansion

Deadline 2004 launch features
  • Frantic Films Software launched a beta in 2004 with more than 100 studios and artists participating.
  • That gave us direct market feedback on the feature set users actually wanted.
  • We launched v1 at SIGGRAPH 2004 and started selling to outside studios.
  • The lesson was simple: user feedback sharpened the product much faster than internal intuition alone.
Building Deadline
9 / 11