The Original Problem: Rendering SPORE

  • In early 2004, we needed to render Doc Bailey's luminous SPORE imagery for the film Stay.
  • The images had to hold up at high resolution with clean anti-aliasing, matte-object cutouts, and camera fly-throughs.
  • They also needed to be animated, which meant generating many frames efficiently.
  • Existing tools could make the images, but they could not scale to the production requirements we had.
Doc Bailey SPORE image
The Origins of Krakatoa
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