- I moved to Winnipeg for a VFX job before I even had a signed contract.
- On day one, I was handed Jos Stam's stable fluids paper and told to build a fluid solver.
- I had a working 2D version in three days and a 3D solver within five months.
- That work ended up shipping in productions like Scooby Doo 2 and The Core.
The key pattern started early: solve a hard technical problem well, then look for the larger opportunity hidden inside it.